UCSC Creative Coding is a team of interdisciplinary researchers and artists affiliated with the Computational Media department at University of California, Santa Cruz. We focus on applied research in interaction and visualization, and also on the exploration of experimental and creative works based on current techniques in human-computer interaction, scientific and information visualization, graphics, computer vision, immersive environments, and machine learning. A core philosophy of UCSC Creative Coding is that by incorporating research methodologies from media arts, design, and computer science, we can develop novel solutions to interdisciplinary problems. Moreover, we believe that the creative outputs generated at the intersections of artistic and empirical research can meaningfully elucidate issues in science and technology relevant to contemporary culture. UCSC Creative Coding is directed by Prof. Angus Forbes.

We are always looking for bright graduate students to join our group and we currently have funding for a postdoctoral researcher. For questions about how to get involved with UCSC Creative Coding, please email angus@ucsc.edu or stop by the lab, located in E2 258.

Congratulations Sarah and Manu! Sarah Frost and Manu Mathew Thomas’ start-up project “Art I Don‘t Like” is funded by the IDEA Hub for Creative and Social Entrepreneurship at UCSC.

David Abramov‘s video project “Throw Me Away” is featured at the DANM Open Studios, and Cassia Artanegara presents a series of her recent paintings at Art Open Studios on Friday, December 7th.

Jasmine Otto was part of a team of Computational Media students who released the generative novel Silk for NaNoGenMo 2018, National Novel Generation Month.

Angus Forbes is presenting a Leonardo Art & Science Evening Rendezvous (LASER) talk on December 4th in the Second Stage Theater at UCSC.

Angus Forbes is giving a talk at UCSC titled “Creative AI and Machine Learning for Graphics and Visualization” as part of the Santa Cruz Machine Learning series at 12pm on November 14th in room E2-215.

Andres Burbano, a visiting media archeologist from Universidad de Los Andes, is presenting a talk at the Computational Media Colloquium in E2-475 on October 26th at 12noon. His talk is titled “Color, Light, and Language: Computational Media in Latin America,” and investigates the emergence of visual, sonic and computational technologies in Latin America.

Welcome Manu, Jasmine, David, Sarah, and Mahika! Manu Mathew Thomas, Jasmine Otto, David Abramov, Sarah Frost, and Mahika Dubey join the Creative Coding lab to pursue a variety of research topics in visualization, graphics, virtual reality, and machine learning.

Our collaboration with the CoNECt Lab, Phase-angle spatial embedding (PhASE): A kernel method for studying the topology of the human functional connectome, is accepted to MICCAI 2018.

CMPM 290A, a graduate seminar in Immersive Analytics, is being taught by Angus Forbes on Tuesdays and Thursdays from 11:40am to 1:15pm in Social Sciences 2, Room 363.

Archives are available for news and events prior to Fall 2018.